Peg solitaire has recently been generalized to graphs. Here, pegs start on all
but one of the vertices in a graph. A move takes pegs on adjacent vertices
and
, with
also adjacent to a
hole on vertex
, and
jumps the peg on
over the peg on
to
, removing
the peg on
.
The goal of the game is to reduce the number of pegs to one.
We introduce the game
merging peg solitaire on graphs, where a move takes pegs on
vertices
and
(with a hole on
) and merges them
to a single peg on .
When can a configuration on a graph, consisting of pegs on all vertices but one, be
reduced to a configuration with only a single peg? We give results for a number of
graph classes, including stars, paths, cycles, complete bipartite graphs, and some
caterpillars.