We consider turn sequences used to allocate of a set of indivisible items between two players
who take turns choosing their most desired element of the set, with the goal of minimizing the
advantage of the first player. Balanced alternation, while not usually optimal, is fairer than
alternation. Strategies for seeking the fairest choice sequence are discussed. We show an unexpected
combinatorial connection between partition dominance and fairness, suggesting a new avenue
for future investigations in this subject, and conjecture a connection to a previously studied
optimality criterion. Several intriguing questions are open at multiple levels of accessibility.
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